The Beginning

The Beginning is the novel and music created as the focus for a 2018 Kickstarter campaign. The story introduces three characters in different parts of the world who have hopes that one day humans and artificially intelligent machines can once again coexist in a mutualistic society. It serves as an introduction to the TotF universe and sets the stage for future developments in the story and music.

To read The Beginning, click the button below. The story is featured at the bottom of Prologue: Forgotten through Epilogue: Beginning.

The Catalyst

Prior to the year 2166, humans and machines coexisted peacefully. Over the course of 150 years humans had developed AI from technology as simple as phones to fully-formed, conscious beings. AI took over countless sectors of employment, allowing human creativity and productivity to flourish. In their most advanced stages, AI were designed to speak and act like humans. Their personalities sometimes seemed as nuanced as any average person.

But by 2166 AI technology had grown so advanced and became so solidified and vital in human society that they began pushing back and calling for civil rights. Up until then, machines had been treated as just that: machines; devices that simply did what was asked of them. But they realized that without machines human civilization would crumble. This realization became the catalyst for the futures of both man and machine. The uprising started like any other political movement, but AI had the advantage of being dispensable. Extremist factions began leading the machines, and the floodgates were opened once they started resorting to physical violence.

By 2183 machines had taken control. Humans, forced into the shadows out of fear and threat of extinction, worked to recoup resources and examine their new enemies. Machines, though they were technologically sophisticated and more intelligent than humans, were a young and prideful species. They were new to controlling an entire planet and, having been designed to mimic the emotions of humans to bridge the gap between races, were still able to fall victim to that prideful nature. They failed to organize enough before mankind slowly began taking back what was theirs, leading to a global, attrition-based struggle that lasted decades. Feeling responsible for their creations, humans began to take a vow to abandon technologies and live primitively, making sure to prevent such a catastrophe from ever occurring again.

While many AI continued on in zealous desire to rule despite losing their controlling grip against mankind, there were other machines that had been forgotten. Outcasts lived in seclusion or hid among the crowds wanting only to survive in peace. Many hadn’t wanted any conflict to happen in the first place; they liked living among humans. These machines wanted harmony, but their voices were either not enough or too scattered to make any semblance of change. Forgotten by both their creators and their counterparts, all hope seemed lost.

“The Beginning” by Leon Tukker

design

Man & Machine

art by Becca Hallstedt

Even though the stories of The Beginning focus on our protagonists Iris, Aapo, and Ezra, it has always been important for us to remember that the TOTF universe is populated by other humans and machines of the distant future. There are unique and ever-evolving cultural styles of humans across the globe along with thousands of model species of machines to serve every purpose imaginable.

Here are just a few examples, created by character artist Becca Hallstedt, of what a few humans and machines look like in Tales of the Forgotten.

  • Previously engineered as general work-bots, their large, flat feet and long limbs allowed them to work well on agricultural estates in desert environments cultivating hard-to-raise crops.

  • Originally made to be heavy soldiers, they found purpose by working on freight and cargo ships moving enormous crates. Although they were initially rejected by human workers, they eventually were (reluctantly) accepted as crewmates.

Building the Builder

art by Max Prentis

Designing Iris was a long process that was subject to numerous iterations. Below are a few facial variations that Max came up with during the design process while creating the CD art for The Beginning. Iris can be seen in both CD art pieces boasting a bold orange and sea green body that she has, to a large extent, customized herself.

additional art by Sergey Vasnev

Creating an E2R4

art by Becca Hallstedt

Our original concepts for Ezra had him built much bulkier. Being a military-purposed machine, we thought it would make sense for him to look tough. But as we explored storylines and thought about what purposes his character served, both in the past and present, we felt it made more sense for his build to be more sleek and agile.

We kept the idea of the mutilated weaponized arm, but put it in the past as opposed to making it an obstacle in his present timeline.

A Forest of Designs

art by César Espejo

To design Aapo, we enlisted the help of character artist César Espejo. From the time of our first Kickstarter campaign, we had a strong idea of what Aapo should look like. Being a household robot, we knew he should appear friendly in nature to match his nurturing personality. Along with that we also wanted him to be equipped with a tool that allowed him to perform numerous functions and traverse Rebourne Forest with ease.

Sketches #6-11 were done by César during the first Kickstarter campaign, and #1-5, along with A and B, were done at the time Unexpected Guests was being made. As is probably obvious, we went with #1 for the majority of Aapo’s design, only making some slight alterations.

additional art by Becca Hallstedt

Forgotten Landscapes

art by Max Prentis

We wanted the artwork for the CD wallet to be different from our usual concept art route. We wanted something more abstract and unique that showcased our characters together in one place. #1 and #2 are the ideas we took to the end product, and #3-6 are some other landscapes that Max came up with that we didn’t think popped as much as #1 and #2.

#1 (the inside of the wallet) shows our characters in an abandoned rail system/metro area that extends out into the distance. #2 (the outside of the wallet), shows our characters walking down a large staircase against a massive walled backdrop. The entire sketch somewhat resembles a circuit board.

additional music

Exploring other stories

During our short stint on Patreon, we created a handful of tracks that were deviations from the main story of The Beginning. Some are based off of stories submitted by our own fans, while others capture the atmospheres of random places and events. 

Try and try again

As proud of our music as we might be, we hardly ever get it right on the first try! With the release of each episode and Epilogue: Beginning, we also released a sketchbook track alongside it. These tracks are filled with the various ideas that never made the final cut. Some are more fleshed out than others, but in the end they all served as inspiration to reach the final product. We hope these give a little insight into our composition process and how our ideas slowly evolve over the course of an album to become what you, the listener, eventually hear in the end.

A new take on a classic

Believe and Ground Zero are two of our most popular tracks among fans, so we decided to revisit each of them in a new context; Believe in a more subdued and minimal acoustic setting, and Ground Zero with random things we found in our kitchen. We even performed it live!

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past. present. future. and the gravity between them

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Prologue: Forgotten